Creating Solutions through Visual/UX Design
I have created and helped launch multiple design products for the past 14+ years as Visual/UX Designer with human-computer interaction (HCI), solid experience in usability testing and QA testing, strong visual practices, Wireframes and Prototypes, Axure, user flows, Information Architect. Proficiency in Adobe Creative Suite to build great design products. Since 2015 I adapted my mind and skills to include Anthropological studies, this has enabled me to reach out to users abroad around the world, understand them, creating solutions as required through great companies.
Although UX design has become my main area of expertise, I find myself comfortable in any area of design. My introduction to the visual world was through Graphic Design at Fine Arts School; creating paintings, drawings and Illustration. Through there I have branched off into visual design, graphic design, and finally UX design. As a lover of technology, I also enjoy build design products, especially human-computer interaction. My specific skills are outlined below:
1. Understanding the Project’s Concept. The strategy underpinning a UX project will shape the goals of the project. In this step, it's important to understand the whole inicial process. Able to work on Design Sprint. Design Sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas, mostly with users.
2. Brainstorming & Sketching. From the first meeting, I sketch wireframes, user flows diagram using by my hands, after continue using Axure to build simple or rich prototypes with dynamic content, conditional flow, animations, and data-driven interactions.
3. Prototyping. It is essential for resolving usability issues before launch, it can also reveal areas that need improvement before sinking lots of time and money into the final product, using AXURE.
“When I think about someone who is able to combine both arts and technology with perfection and focus, Eciane's name comes to my mind .”